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Ryan Schapals is a writer and game designer with a passion for player-driven storytelling.

With over eight years of experience in the game industry, Ryan has cultivated both bespoke and dynamic storytelling techniques to immerse players in rich, character-driven worlds.

 
 
 
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FROM TABLETOP TO THE SCREEN

From indie tabletop RPGs to 30-year-old video game franchises, Ryan is experienced in developing and adapting both new and timeless IPs.

 

FEATURED PROJECTS

 

MORTAL SHELL

Cold SymMetry ● Lead Writer, World Building Consultant

Mortal Shell is a deep action-RPG that tests your sanity and resilience in a shattered world. I’m was the Lead Writer for this project, working with the founders of Cold Symmetry to develop a tragic and detailed setting full of bizarre and haunting characters.

OVERVIEW ⭢

WRITING SAMPLE ⭢

SEA OF LEGENDS

Guildhall Studios ● Creative Direction, Branching Narrative

Sea of Legends is a narrative-driven, open-world tabletop game for 1 - 4 players. Swashbuckle and swindle your way to victory as one of four unique captains. Raid ports, bury treasure, fall in love, and defeat your nemesis, as you compete to become the most legendary pirate on the open sea.

OVERVIEW ⭢

WRITING SAMPLE ⭢

 
 

FICTION