Ryan Schapals is a writer and game designer with a passion for player-driven storytelling.
With over eight years of experience in the game industry, Ryan has cultivated both bespoke and dynamic storytelling techniques to immerse players in rich, character-driven worlds.
FROM TABLETOP TO THE SCREEN
From indie tabletop RPGs to 30-year-old video game franchises, Ryan is experienced in developing and adapting both new and timeless IPs.
FEATURED PROJECTS
MORTAL SHELL
Cold SymMetry ● Lead Writer, World Building Consultant
Mortal Shell is a deep action-RPG that tests your sanity and resilience in a shattered world. I’m was the Lead Writer for this project, working with the founders of Cold Symmetry to develop a tragic and detailed setting full of bizarre and haunting characters.
SEA OF LEGENDS
Guildhall Studios ● Creative Direction, Branching Narrative
Sea of Legends is a narrative-driven, open-world tabletop game for 1 - 4 players. Swashbuckle and swindle your way to victory as one of four unique captains. Raid ports, bury treasure, fall in love, and defeat your nemesis, as you compete to become the most legendary pirate on the open sea.