As a Narrative Designer for BATTLETECH, I wrote, designed, and implemented interactive stories for the Flashpoint, Urban Warfare, and Heavy Metal expansions. BATTLETECH is a tactical strategy game with systemic and branching narrative.
Read MoreAs a Narrative Designer for BATTLETECH, I wrote, designed, and implemented interactive stories for the Flashpoint, Urban Warfare, and Heavy Metal expansions. BATTLETECH is a tactical strategy game with systemic and branching narrative.
Read More